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API > API/Editor > API/Editor/UnrealEd
| Name | FDocumentTabFactory |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/WorkflowOrientedApp/WorkflowTabFactory.h |
| Include Path | #include "WorkflowOrientedApp/WorkflowTabFactory.h" |
Syntax
class FDocumentTabFactory : public FWorkflowTabFactory
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → FWorkflowTabFactory → FDocumentTabFactory
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FDocumentTabFactory
(
FName InIdentifier, |
WorkflowOrientedApp/WorkflowTabFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedRef< struct FGenericTabHistory > CreateTabHistoryNode
(
TSharedPtr< FTabPayload > Payload |
Creates a tab history node from the passed in payload | WorkflowOrientedApp/WorkflowTabFactory.h | |
virtual bool IsPayloadSupported
(
TSharedRef< FTabPayload > Payload |
Does this tab support the specified payload. | WorkflowOrientedApp/WorkflowTabFactory.h | |
virtual void OnTabActivated
(
TSharedPtr< SDockTab > Tab |
Called when a tab created from this factory is activated. | WorkflowOrientedApp/WorkflowTabFactory.h | |
virtual void OnTabBackgrounded
(
TSharedPtr< SDockTab > Tab |
Called when a tab created from this factory is sent to the background. | WorkflowOrientedApp/WorkflowTabFactory.h | |
virtual void OnTabForegrounded
(
TSharedPtr< SDockTab > Tab |
Called when a tab created from this factory is brought to the foreground. | WorkflowOrientedApp/WorkflowTabFactory.h | |
virtual void OnTabRefreshed
(
TSharedPtr< SDockTab > Tab |
Called when a tab created from this factory should be refreshed. | WorkflowOrientedApp/WorkflowTabFactory.h | |
virtual void SaveState
(
TSharedPtr< SDockTab > Tab, |
Saves the state for this tab. | WorkflowOrientedApp/WorkflowTabFactory.h |