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Unreal Engine C++ API Reference > Editor > UnrealEd
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h |
Include | #include "SSkeletonWidget.h" |
Syntax
class FDisplayedAssetEntryInfo
Variables
Constructors
Type | Name | Description | |
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FDisplayedAssetEntryInfo
(
UObject* InAsset, |
Functions
Type | Name | Description | |
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TSharedRef< FDisplayedAssetEntryInfo > |