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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FDisplayedAssetEntryInfo
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/SSkeletonWidget.h |
| Include | #include "SSkeletonWidget.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/SSkeletonWidget.cpp |
static TSharedRef< FDisplayedAssetEntryInfo > Make
&40;
UObject &42; InAsset,
USkeleton &42; InNewSkeleton
&41;