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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FComponentVisualizer
- FComponentVisualizer::DrawVisualizationHUD()
- FSplineComponentVisualizer::DrawVisualizationHUD()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/ComponentVisualizer.h |
Include | #include "ComponentVisualizer.h" |
virtual void DrawVisualizationHUD
&40;
const UActorComponent &42; Component,
const FViewport &42; Viewport,
const FSceneView &42; View,
FCanvas &42; Canvas
&41;
Remarks
Draw HUD on viewport for the supplied component