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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FComponentClassComboEntry
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
SComponentClassCombo.h |
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SComponentClassCombo.h |
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SComponentClassCombo.h |
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SComponentClassCombo.h |
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FComponentClassComboEntry()
| |
|
| Name |
FComponentClassComboEntry |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h |
| Include Path |
#include "SComponentClassCombo.h" |
FComponentClassComboEntry()
FComponentClassComboEntry(const FString &)
| |
|
| Name |
FComponentClassComboEntry |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h |
| Include Path |
#include "SComponentClassCombo.h" |
FComponentClassComboEntry
(
const FString & InHeadingText
)
FComponentClassComboEntry(const FString &, TSubclassOf< UActorComponent >, bool, EComponentCreateAction::Type, FComponentEntryCustomizationArgs)
| |
|
| Name |
FComponentClassComboEntry |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h |
| Include Path |
#include "SComponentClassCombo.h" |
FComponentClassComboEntry
(
const FString & InHeadingText,
TSubclassOf < UActorComponent > InComponentClass,
bool InIncludedInFilter,
EComponentCreateAction::Type InComponentCreateAction,
FComponentEntryCustomizationArgs InCustomizationArgs
)
FComponentClassComboEntry(const FString &, const FString &, FTopLevelAssetPath, const UClass *, bool)
| |
|
| Name |
FComponentClassComboEntry |
| Type |
function |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h |
| Include Path |
#include "SComponentClassCombo.h" |
FComponentClassComboEntry
(
const FString & InHeadingText,
const FString & InComponentName,
FTopLevelAssetPath InComponentPath,
const UClass * InIconClass,
bool InIncludedInFilter
)