Navigation
API > API/Editor > API/Editor/UnrealEd
| Name | FComponentEntryCustomizationArgs |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h |
| Include Path | #include "SComponentClassCombo.h" |
Syntax
struct FComponentEntryCustomizationArgs
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FComponentEntryCustomizationArgs() |
SComponentClassCombo.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AssetOverride | TWeakObjectPtr< UObject > | Specific asset to use instead of the selected asset in the content browser | SComponentClassCombo.h | |
| ComponentNameOverride | FString | Custom name to display | SComponentClassCombo.h | |
| IconOverrideBrushName | FName | Brush icon to use instead of the class icon | SComponentClassCombo.h | |
| OnSubobjectCreated | FOnSubobjectCreated | Callback when a new subobject is created | SComponentClassCombo.h | |
| SortPriority | int32 | Custom sort priority to use (smaller means sorted first) | SComponentClassCombo.h |