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API > API/Editor > API/Editor/UnrealEd
| |
|
| Name |
FComponentEntryCustomizationArgs |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Public/SComponentClassCombo.h |
| Include Path |
#include "SComponentClassCombo.h" |
Syntax
struct FComponentEntryCustomizationArgs
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FComponentEntryCustomizationArgs()
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|
SComponentClassCombo.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AssetOverride |
TWeakObjectPtr< UObject > |
Specific asset to use instead of the selected asset in the content browser |
SComponentClassCombo.h |
|
| ComponentNameOverride |
FString |
Custom name to display |
SComponentClassCombo.h |
|
| IconOverrideBrushName |
FName |
Brush icon to use instead of the class icon |
SComponentClassCombo.h |
|
| OnSubobjectCreated |
FOnSubobjectCreated |
Callback when a new subobject is created |
SComponentClassCombo.h |
|
| SortPriority |
int32 |
Custom sort priority to use (smaller means sorted first) |
SComponentClassCombo.h |
|
Functions
Public