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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FClassIconFinder
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ClassIconFinder.h |
| Include | #include "ClassIconFinder.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/ClassIconFinder.cpp |
static const UClass * GetIconClassForAssetData
(
const FAssetData & InAssetData,
bool * bOutIsClassType
)
Remarks
Utility function to convert an asset into the most suitable class possible for use by the icon finder