Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FChangeTransactor
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/ChangeTransactor.h |
| Include | #include "ChangeTransactor.h" |
void CloseTransaction&40;&41;
Remarks
Closes the currently pending transaction, inserting a FCompoundChange object, containing any FChange's transacted during the transaction, into GUndo alongside of the currently targeted UObject instance