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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FCachedActorLabels
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor - does not populate the array | Editor/EditorEngine.h | ||
FCachedActorLabels
(
UWorld* World, |
Constructor that populates the set of actor names | Editor/EditorEngine.h |
FCachedActorLabels()
Description
Default constructor - does not populate the array
| Name | FCachedActorLabels |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
| Include Path | #include "Editor/EditorEngine.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
FCachedActorLabels()
FCachedActorLabels(UWorld , const TSet< AActor > &)
Description
Constructor that populates the set of actor names
| Name | FCachedActorLabels |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
| Include Path | #include "Editor/EditorEngine.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Editor.cpp |
FCachedActorLabels
(
UWorld * World,
const TSet< AActor * > & IgnoredActors
)