Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > FBatchedElementTexture2DPreviewParameters
- FBatchedElementParameters::BindShaders()
- FBatchedElementTexture2DPreviewParameters::BindShaders()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Texture2DPreview.h |
Include | #include "Texture2DPreview.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Texture2DPreview.cpp |
virtual void BindShaders
&40;
FRHICommandList & RHICmdList,
FGraphicsPipelineStateInitializer & GraphicsPSOInit,
ERHIFeatureLevel::Type InFeatureLevel,
const FMatrix & InTransform,
const float InGamma,
const FMatrix & ColorWeights,
const FTexture &42; Texture
&41;
Remarks
Binds vertex and pixel shaders for this element