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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAutoReimportDirectoryConfig
| Name | FParseContext |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h |
| Include Path | #include "Settings/EditorLoadingSavingSettings.h" |
Syntax
struct FParseContext
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FParseContext
(
bool bInEnableLogging |
Settings/EditorLoadingSavingSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnableLogging | bool | Settings/EditorLoadingSavingSettings.h | ||
| MountedPaths | TArray< TPair< FString, FString > > | Settings/EditorLoadingSavingSettings.h |