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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAutoReimportDirectoryConfig
| |
|
| Name |
FParseContext |
| Type |
struct |
| Header File |
/Engine/Source/Editor/UnrealEd/Classes/Settings/EditorLoadingSavingSettings.h |
| Include Path |
#include "Settings/EditorLoadingSavingSettings.h" |
Syntax
struct FParseContext
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FParseContext
(
bool bInEnableLogging
)
|
|
Settings/EditorLoadingSavingSettings.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| bEnableLogging |
bool |
|
Settings/EditorLoadingSavingSettings.h |
|
| MountedPaths |
TArray< TPair< FString, FString > > |
|
Settings/EditorLoadingSavingSettings.h |
|
Functions
Public