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API > API/Editor > API/Editor/UnrealEd
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/AssetNotifications.h |
| Include | #include "AssetNotifications.h" |
Syntax
class FAssetNotifications
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | CannotEditCookedAsset
(
const UObject* Asset |
||
| void | SkeletonNeedsToBeSaved
(
const USkeleton* Skeleton |
Inform about change in skeleton asset that requires saving |