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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FAnimationRetargetContext
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/EditorAnimUtils.h |
| Include | #include "EditorAnimUtils.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorAnimUtils.cpp |
void DuplicateAssetsToRetarget
(
UPackage * DestinationPackage,
const FNameDuplicationRule * NameRule
)
Remarks
Duplicates the assets stored for retargetting, populating maps of original assets to new asset