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Unreal Engine C++ API Reference > Editor > UnrealEd > FAnimationRetargetContext
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/EditorAnimUtils.h |
Include | #include "EditorAnimUtils.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorAnimUtils.cpp |
void DuplicateAssetsToRetarget
&40;
UPackage &42; DestinationPackage,
const FNameDuplicationRule &42; NameRule
&41;
Remarks
Duplicates the assets stored for retargetting, populating maps of original assets to new asset