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A struct containing the settings to control the SAnimationCompressionSelectionDialog creation.
| Name | FAnimationCompressionSelectionDialogConfig |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/AnimationEditorUtils.h |
| Include Path | #include "AnimationEditorUtils.h" |
Syntax
struct FAnimationCompressionSelectionDialogConfig
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAnimationCompressionSelectionDialogConfig() |
AnimationEditorUtils.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DefaultSelectedAsset | UAnimBoneCompressionSettings * | AnimationEditorUtils.h | ||
| DialogTitleOverride | FText | AnimationEditorUtils.h | ||
| WindowSizeOverride | FVector2D | AnimationEditorUtils.h |