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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/FActorFolders
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSelectedFolderPath
(
FName Path |
EditorActorFolders.h | ||
void SetSelectedFolderPath
(
const FFolder& InFolder |
Sets the folder path for all the selected actors | EditorActorFolders.h |
SetSelectedFolderPath(FName)
| Name | SetSelectedFolderPath |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h |
| Include Path | #include "EditorActorFolders.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorActorFolders.cpp |
void SetSelectedFolderPath
(
FName Path
) const
SetSelectedFolderPath(const FFolder &)
Description
Sets the folder path for all the selected actors
| Name | SetSelectedFolderPath |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorActorFolders.h |
| Include Path | #include "EditorActorFolders.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorActorFolders.cpp |
void SetSelectedFolderPath
(
const FFolder & InFolder
) const