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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Exporters
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UExporter
- UTextureExporterGeneric
- UTextureExporterBMP
- UVirtualTextureBuilderExporterBMP
- UTextureExporterDDS
- UVirtualTextureBuilderExporterDDS
- UTextureExporterEXR
- UVirtualTextureBuilderExporterEXR
- UTextureExporterHDR
- UVirtualTextureBuilderExporterHDR
- UTextureExporterPNG
- UVirtualTextureBuilderExporterPNG
- UTextureExporterTGA
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Exporters/TextureExporterGeneric.h |
| Include | #include "Exporters/TextureExporterGeneric.h" |
Syntax
class UTextureExporterGeneric : public UExporter
Remarks
TextureExporterGeneric.
Constructors
| Type | Name | Description | |
|---|---|---|---|
UTextureExporterGeneric
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UTexture * | GetExportTexture
(
UObject* Object |
||
| bool | SupportsTexture
(
UTexture* Texture |
Derived class exporter must implement : |
Overridden from UExporter
| Type | Name | Description | |
|---|---|---|---|
| bool | ExportBinary
(
UObject* Object, |
Export object to binary | |
| int32 | GetFileCount
(
UObject* Object |
Number of binary files to export for this object. | |
| FString | GetUniqueFilename
(
UObject* Object, |
Differentiates the filename for objects with multiple files to export. | |
| bool | SupportsObject
(
UObject* Object |
Returns whether this exporter supports the specific object. |