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Unreal Engine C++ API Reference > Editor > UnrealEd > Exporters > USoundSurroundExporterWAV
- UExporter::GetUniqueFilename()
- USoundSurroundExporterWAV::GetUniqueFilename()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundSurroundExporterWAV.h |
Include | #include "Exporters/SoundSurroundExporterWAV.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorExporters.cpp |
virtual FString GetUniqueFilename
&40;
UObject &42; Object,
const TCHAR &42; Filename,
int32 FileIndex,
int32 FileCount
&41; const
Remarks
Differentiates the filename for objects with multiple files to export. Only needs to be overridden if GetFileCount() returns > 1.