Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Exporters > USoundSurroundExporterWAV
- UExporter::GetFileCount()
- USoundSurroundExporterWAV::GetFileCount()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Exporters/SoundSurroundExporterWAV.h |
Include | #include "Exporters/SoundSurroundExporterWAV.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/EditorExporters.cpp |
virtual int32 GetFileCount
&40;
UObject &42; Object
&41; const
Remarks
Number of binary files to export for this object. Should be 1 in the vast majority of cases. Noted exception would be multichannel sounds which have upto 8 raw waves stored within them.