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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Dialogs
Inheritance Hierarchy
- FSlateControlledConstruction
- TSharedFromThis
- SWidget
- SCompoundWidget
- SPrivateAssetsDialog
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/SPrivateAssetsDialog.h |
| Include | #include "Dialogs/SPrivateAssetsDialog.h" |
Syntax
class SPrivateAssetsDialog : public SCompoundWidget
Remarks
The dialog that appears to help users through the process of marking assets private in the editor. It helps them find references to assets being marked private and notifies them of which references would become illegal and be nulled out.
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Construct
(
const FArguments& InArgs, |
Overridden from SWidget
| Type | Name | Description | |
|---|---|---|---|
| FReply | Called after a key is pressed when this widget has focus (this event bubbles if not handled) |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FArguments |