Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > Dialogs > SOutputLogDialog
Inheritance Hierarchy
- FSlateBaseNamedArgs
- TSlateBaseNamedArgs
- SOutputLogDialog::FArguments
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/SOutputLogDialog.h |
Include | #include "Dialogs/SOutputLogDialog.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SOutputLogDialog >
Constructors
Type | Name | Description | |
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FArguments () |
Functions
Type | Name | Description | |
---|---|---|---|
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WidgetArgsType & | Buttons
(
const TAttribute< TArray< FText > >& InAttribute |
|
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WidgetArgsType & | Footer
(
const TAttribute< FText >& InAttribute |
|
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WidgetArgsType & | Header
(
const TAttribute< FText >& InAttribute |
|
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WidgetArgsType & | Log
(
const TAttribute< FText >& InAttribute |
|
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WidgetArgsType & | ParentWindow
(
const TAttribute< TSharedPtr< SWindow > >& InAttribute |
Typedefs
Name | Description |
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WidgetArgsType |