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Unreal Engine C++ API Reference > Editor > UnrealEd > Dialogs > SOutputLogDialog > FArguments
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Dialogs/SOutputLogDialog.h |
Include | #include "Dialogs/SOutputLogDialog.h" |
WidgetArgsType & Log
&40;
const TAttribute< FText > & InAttribute
&41;