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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UShaderCodeLibraryToolsCommandle-
- UCommandlet::Main()
- UShaderCodeLibraryToolsCommandlet::Main()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ShaderCodeLibraryToolsCommandlet.h |
| Include | #include "Commandlets/ShaderCodeLibraryToolsCommandlet.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/ShaderCodeLibraryToolsCommandlet.cpp |
virtual int32 Main
&40;
const FString & Params
&41;
Remarks
Entry point for your commandlet
Parameters
| Name | Description |
|---|---|
| Params | the string containing the parameters for the commandlet |