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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCommandlet
- UReplaceAssetsCommandlet
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ReplaceAssetsCommandlet.h |
| Include | #include "Commandlets/ReplaceAssetsCommandlet.h" |
Syntax
class UReplaceAssetsCommandlet : public UCommandlet
Remarks
Commandlet for replacing assets with those from another location (intended use is replacing with cooked assets)
Constructors
| Type | Name | Description | |
|---|---|---|---|
UReplaceAssetsCommandlet
(
const FObjectInitializer& ObjectInitializer |