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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UParticleSystemAuditCommandlet
- UCommandlet::Main()
- UParticleSystemAuditCommandlet::Main()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ParticleSystemAuditCommandlet.h |
| Include | #include "Commandlets/ParticleSystemAuditCommandlet.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/ParticleSystemAuditCommandlet.cpp |
virtual int32 Main
&40;
const FString & Params
&41;
Remarks
Entry point