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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCommandlet
- UGenerateAssetManifestCommandlet
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GenerateAssetManifestCommandlet.h |
| Include | #include "Commandlets/GenerateAssetManifestCommandlet.h" |
Syntax
class UGenerateAssetManifestCommandlet : public UCommandlet
Remarks
Commandlet for generating a filtered list of assets from the asset registry (intended use is for replacing assets with cooked version)
Constructors
| Type | Name | Description | |
|---|---|---|---|
UGenerateAssetManifestCommandlet
(
const FObjectInitializer& ObjectInitializer |