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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UGatherTextCommandletBase
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextCommandletBase.h |
| Include | #include "Commandlets/GatherTextCommandletBase.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextCommandletBase.cpp |
static const FString & GetProjectBasePath()
Remarks
Utility to get the correct base path (engine or project) for the current environment.