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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/UDerivedDataCacheCommandlet > API/Editor/UnrealEd/Commandlets/UDerivedDataCacheCommandlet/FCachingData
Syntax
double LastTimeTested
Remarks
The last time in seconds we tested whether the object is still compiling and/or called IsCachedCookedPlatformDataLoaded. Used to throttle IsCachedCookedPlatformDataLoaded which can be quite expensive on some objects