Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UCommandlet
- UConvertLevelsToExternalActorsCommandlet
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ConvertLevelsToExternalActorsCommandlet.h |
| Include | #include "Commandlets/ConvertLevelsToExternalActorsCommandlet.h" |
Syntax
class UConvertLevelsToExternalActorsCommandlet : public UCommandlet
Variables
| Type | Name | Description | |
|---|---|---|---|
| ISourceControlProvider * | SourceControlProvider |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UConvertLevelsToExternalActorsCommandlet
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | AddPackageToSourceControl
(
UPackage* Package |
||
| bool | CheckExternalActors
(
const FString& Level, |
||
| bool | CheckoutPackage
(
UPackage* Package |
||
| bool | DeleteFile
(
const FString& Filename |
||
| ISourceControlProvider & | |||
| void | GetSubLevelsToConvert
(
ULevel* MainLevel, |
||
| ULevel * | |||
| bool | SavePackage
(
UPackage* Package |
||
| bool |