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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UChunkDependencyInfo
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Commandlets/ChunkDependencyInfo.h |
| Include | #include "Commandlets/ChunkDependencyInfo.h" |
Syntax
class UChunkDependencyInfo : public UObject
Remarks
This is read out of config and defines a tree of chunk dependencies
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FChunkDependency > | DependencyArray | List of dependencies used to remove redundant chunks |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UChunkDependencyInfo
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FChunkDependencyTreeNode * | BuildChunkDependencyGraph
(
int32 HighestChunk |
Will create a dependency tree starting with RootTreeNode. | |
| const FChunkDependencyTreeNode * | GetOrBuildChunkDependencyGraph
(
int32 HighestChunk |
Will return an existing dependency graph, or build if it necessary | |
| void | RemoveRedundantChunks
(
TArray< int32 >& ChunkIDs |
Removes redundant chunks from a chunk list |