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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/FAssetRegistryPackageMessage
- IMPCollectorMessage::GetDebugName()
- FAssetRegistryPackageMessage::GetDebugName()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Commandlets/AssetRegistryGenerator.h |
| Include | #include "Commandlets/AssetRegistryGenerator.h" |
virtual const TCHAR * GetDebugName() const
Remarks
Return the debugname for diagnostics.