Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/FAnalyzeReferencedContentStat
Inheritance Hierarchy
- FAnalyzeReferencedContentStat::FAssetStatsBase
- FAnalyzeReferencedContentStat::FStaticMeshStats
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h |
Include | #include "Commandlets/AnalyzeReferencedContentStat.h" |
Syntax
struct FStaticMeshStats : public FAnalyzeReferencedContentStat::FAssetStatsBase
Remarks
Encapsulates gathered stats for a particular UStaticMesh object.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
bool | bIsMeshNonUniformlyScaled | Is this mesh scaled non-uniformly in a level |
![]() |
bool | bIsReferencedByParticles | Whether resource is referenced by particle system |
![]() |
bool | bIsReferencedByScript | Whether resource is referenced by script. |
![]() |
bool | bShouldConvertBoxColl | Does this mesh have box collision that should be converted |
![]() |
int32 | bUsesSimpleRigidBodyCollision | Does this static mesh use simple collision |
![]() |
int32 | NumConvexPrimitives | Number of convex hulls in the collision geometry of mesh. |
![]() |
int32 | NumElementsWithCollision | Number of sections that have collision enabled |
![]() |
int32 | NumInstances | Number of static mesh instances overall. |
![]() |
int32 | NumSections | Section count of mesh. |
![]() |
int32 | NumTriangles | Triangle count of mesh. |
![]() |
FString | ResourceName | Resource name. |
![]() |
int32 | ResourceSize | Resource size of static mesh. |
![]() |
FString | ResourceType | Resource type. |
![]() |
TArray< FVector > | UsedAtScales | Array of different scales that this mesh is used at |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FStaticMeshStats
(
UStaticMesh* StaticMesh |
Constructor, initializing all members. |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
FString | Returns a header row for CSV | |
![]() ![]() |
FString | This is for summary | |
![]() ![]() |
bool | ||
![]() ![]() |
FString | ToCSV () |
Stringifies gathered stats in CSV format. |
![]() ![]() |
FString | This takes a LevelName and then looks for the number of Instances of this StatMesh used within that level | |
![]() ![]() |
FString | ToSummaryCSV
(
const FString& LevelName, |
This is for summary |