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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets > API/Editor/UnrealEd/Commandlets/FAnalyzeReferencedContentStat > API/Editor/UnrealEd/Commandlets/FAnalyzeReferencedContentStat/FAssetStatsBase
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/Commandlets/AnalyzeReferencedContentStat.h |
| Include | #include "Commandlets/AnalyzeReferencedContentStat.h" |
void AddLevelInfo
&40;
UPackage &42; LevelPackage,
bool bAddPerLevelDataMap
&41;
Remarks
This function fills up MapsUsedIn and LevelNameToInstanceCount if bAddPerLevelDataMap is true.
Parameters
| Name | Description |
|---|---|
| LevelPackage | Level Package this object belongs to |
| bAddPerLevelDataMap | Set this to be true if you'd like to collect this stat per level (in the Level folder) |