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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Commandlets
References
| |
|
| Module |
UnrealEd |
| Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/TextAssetCommandlet.h |
| Include |
#include "Commandlets/TextAssetCommandlet.h" |
Syntax
enum ETextAssetCommandletMode
{
ResaveText,
ResaveBinary,
RoundTrip,
LoadBinary,
LoadText,
FindMismatchedSerializers,
GenerateSchema,
}
Values
| Name |
Description |
| ResaveText |
|
| ResaveBinary |
|
| RoundTrip |
|
| LoadBinary |
|
| LoadText |
|
| FindMismatchedSerializers |
|
| GenerateSchema |
|