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Unreal Engine C++ API Reference > Editor > UnrealEd > Animation > UEditorAnimSegment
- UEditorAnimBaseObj::PropertyChangeRequiresRebuild()
- UEditorAnimSegment::PropertyChangeRequiresRebuild()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimSegment.h |
Include | #include "Animation/EditorAnimSegment.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Animation/EditorAnimSegment.cpp |
virtual bool PropertyChangeRequiresRebuild
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;