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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Animation > API/Editor/UnrealEd/Animation/UDebugSkelMeshComponent
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Animation/DebugSkelMeshComponent.h |
Include | #include "Animation/DebugSkelMeshComponent.h" |
Syntax
struct FAnimNotifyErrors
Remarks
TODO - This is a really poor way to post errors to the user. Work out a better way.
Variables
Constructors
Type | Name | Description | |
---|---|---|---|
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FAnimNotifyErrors
(
UObject* InSourceNotify |