Navigation
API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Animation
Type
typedef TBaseDelegate_OneParam< void, class UEditorAnimSegment * > FOnAnimSegmentChanged
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Classes/Animation/EditorAnimCompositeSegment.h |
| Include | #include "Animation/EditorAnimCompositeSegment.h" |
Remarks
Abstract base class of animation composite base This contains Composite Section data and some necessary interface to make this work