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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/AHierarchicalLODVolume
- AActor::IsLevelBoundsRelevant()
- ABrush::IsLevelBoundsRelevant()
- AVolume::IsLevelBoundsRelevant()
- AHierarchicalLODVolume::IsLevelBoundsRelevant()
References
| Module | UnrealEd |
| Header | /Engine/Source/Editor/UnrealEd/Public/HierarchicalLODVolume.h |
| Include | #include "HierarchicalLODVolume.h" |
virtual bool IsLevelBoundsRelevant&40;&41; const
Remarks
Indicates whether this actor should participate in level bounds calculations