Navigation
API > API/Editor > API/Editor/UniversalObjectLocatorEditor > API/Editor/UniversalObjectLocatorEditor/ILocatorFragmentEditor
Parameters used to create the UI for this locator fragment editor.
| Name | FEditUIParameters |
| Type | struct |
| Header File | /Engine/Source/Editor/UniversalObjectLocatorEditor/Public/UniversalObjectLocatorEditor.h |
| Include Path | #include "UniversalObjectLocatorEditor.h" |
Syntax
struct FEditUIParameters
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Customization | TSharedRef< IUniversalObjectLocatorCustomization > | The customization that is creating this UI. | UniversalObjectLocatorEditor.h | |
| Handle | TSharedRef< IFragmentEditorHandle > | The handle to the fragment to create the UI for. | UniversalObjectLocatorEditor.h |