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Unreal Engine C++ API Reference > Editor > UMGEditor
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UWidgetPaletteFavorites
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Classes/WidgetPaletteFavorites.h |
Include | #include "WidgetPaletteFavorites.h" |
Syntax
class UWidgetPaletteFavorites : public UObject
Variables
Type | Name | Description | |
---|---|---|---|
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FOnFavoritesUpdated | OnFavoritesUpdated | Fires after the list of favorites is updated |
Constructors
Type | Name | Description | |
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UWidgetPaletteFavorites
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
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void | ||
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TArray< FString > | GetFavorites () |
|
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void |
Typedefs
Name | Description |
---|---|
FOnFavoritesUpdated |