Navigation
API > API/Editor > API/Editor/UMGEditor
| Name | IHierarchyViewItem |
| Type | class |
| Header File | /Engine/Source/Editor/UMGEditor/Public/Hierarchy/IHierarchyViewItem.h |
| Include Path | #include "Hierarchy/IHierarchyViewItem.h" |
Syntax
template<typename HierarchyModel>
class IHierarchyViewItem : public STableRow< TSharedPtr< HierarchyModel > >
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SBorder → STableRow → IHierarchyViewItem
- FSlateControlledConstruction → SWidget → SCompoundWidget → SBorder → STableRow → IHierarchyViewItem
- STableRow → IHierarchyViewItem
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IHierarchyViewItem() |
Hierarchy/IHierarchyViewItem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FReply HandleDragDetected
(
const FGeometry& MyGeometry, |
Hierarchy/IHierarchyViewItem.h | ||
bool ShouldAppearHovered() |
Hierarchy/IHierarchyViewItem.h | ||
void ToggleLockedInDesigner
(
const bool bRecursive |
Hierarchy/IHierarchyViewItem.h |