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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FWidgetBlueprintEditor
- IToolkit::GetToolkitContextFName()
- FBaseToolkit::GetToolkitContextFName()
- FBlueprintEditor::GetToolkitContextFName()
- FWidgetBlueprintEditor::GetToolkitContextFName()
References
| Module | UMGEditor |
| Header | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintEditor.h |
| Include | #include "WidgetBlueprintEditor.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintEditor.cpp |
virtual FName GetToolkitContextFName&40;&41; const
Remarks
Returns the invariant name of this toolkit type, used for establishing the context for help, documentation and tutorials