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Unreal Engine C++ API Reference > Editor > UMGEditor > FWidgetBlueprintCompilerContext
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprintCompiler.h |
Include | #include "WidgetBlueprintCompiler.h" |
Source | /Engine/Source/Editor/UMGEditor/Private/WidgetBlueprintCompiler.cpp |
void FixAbandonedWidgetTree
&40;
UWidgetBlueprint &42; WidgetBP
&41;