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API > API/Editor > API/Editor/UMGEditor > API/Editor/UMGEditor/FPreviewMode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetSelectedObject
(
TArray< TWeakObjectPtr< UObject > > Objects |
Preview/PreviewMode.h | ||
void SetSelectedObject
(
TArrayView< UObject* > Objects |
Preview/PreviewMode.h |
SetSelectedObject(TArray< TWeakObjectPtr< UObject > >)
| Name | SetSelectedObject |
| Type | function |
| Header File | /Engine/Source/Editor/UMGEditor/Public/Preview/PreviewMode.h |
| Include Path | #include "Preview/PreviewMode.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/Preview/PreviewMode.cpp |
void SetSelectedObject
(
TArray < TWeakObjectPtr < UObject > > Objects
)
SetSelectedObject(TArrayView< UObject * >)
| Name | SetSelectedObject |
| Type | function |
| Header File | /Engine/Source/Editor/UMGEditor/Public/Preview/PreviewMode.h |
| Include Path | #include "Preview/PreviewMode.h" |
| Source | /Engine/Source/Editor/UMGEditor/Private/Preview/PreviewMode.cpp |
void SetSelectedObject
(
TArrayView < UObject * > Objects
)