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Unreal Engine C++ API Reference > Editor > UMGEditor > FDesignerSurfaceElement
References
Module | UMGEditor |
Header | /Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h |
Include | #include "DesignerExtension.h" |
FDesignerSurfaceElement
&40;
TSharedRef< SWidget > InWidget,
EExtensionLayoutLocation InLocation,
TAttribute< FVector2D > InOffset,
TAttribute< FVector2D > InAlignment
&41;