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This represents the tickability of a widget computed at compile time It is designed as a hint so the runtime can determine if ticking needs to be enabled A lot of widgets set to WillTick means you might have a performance problem
| Name | EWidgetCompileTimeTickPrediction |
| Type | enum |
| Header File | /Engine/Source/Editor/UMGEditor/Public/WidgetBlueprint.h |
| Include Path | #include "WidgetBlueprint.h" |
Syntax
enum EWidgetCompileTimeTickPrediction
{
WontTick,
OnDemand,
WillTick,
}
Values
| Name | Remarks |
|---|---|
| WontTick | The widget is manually set to never tick or we dont detect any animations, latent actions, and/or script or possible native tick methods |
| OnDemand | This widget is set to auto tick and we detect animations, latent actions but not script or native tick methods |
| WillTick | This widget has an implemented script tick or native tick |