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API > API/Editor > API/Editor/SubobjectEditor
A row widget that represents a single subobject within the tree.
| Name | SSubobject_RowWidget |
| Type | class |
| Header File | /Engine/Source/Editor/SubobjectEditor/Public/SSubobjectEditor.h |
| Include Path | #include "SSubobjectEditor.h" |
Syntax
class SSubobject_RowWidget : public SMultiColumnTableRow< FSubobjectEditorTreeNodePtrType >
Inheritance Hierarchy
- SMultiColumnTableRow< FSubobjectEditorTreeNodePtrType > → SSubobject_RowWidget
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InlineWidget | TSharedPtr< SInlineEditableTextBlock > | SSubobjectEditor.h | ||
| SubobjectEditor | TWeakPtr< SSubobjectEditor > | SSubobjectEditor.h | ||
| SubobjectPtr | FSubobjectEditorTreeNodePtrType | SSubobjectEditor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs, |
SSubobjectEditor.h | ||
virtual TSharedRef< SWidget > GenerateWidgetForColumn
(
const FName& ColumnName |
SSubobjectEditor.h | ||
FText GetAssetName() |
Get the asset name of this subobject from the asset brokerage | SSubobjectEditor.h | |
FText GetAssetPath() |
Get the asset path of this subobject from the asset brokerage | SSubobjectEditor.h | |
EVisibility GetAssetVisibility() |
Check if this asset is visible from the asset brokerage | SSubobjectEditor.h | |
FSlateColor GetColorTintForIcon() |
SSubobjectEditor.h | ||
virtual const FSlateBrush * GetIconBrush() |
SSubobjectEditor.h | ||
FText GetNameLabel() |
SSubobjectEditor.h | ||
FSubobjectEditorTreeNodePtrType GetSubobjectPtr() |
SSubobjectEditor.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ESelectionMode::Type GetSelectionMode() |
SSubobjectEditor.h | ||
FReply HandleOnAcceptDrop
(
const FDragDropEvent& DragDropEvent, |
SSubobjectEditor.h | ||
TOptional< EItemDropZone > HandleOnCanAcceptDrop
(
const FDragDropEvent& DragDropEvent, |
SSubobjectEditor.h | ||
FReply HandleOnDragDetected
(
const FGeometry& MyGeometry, |
SSubobjectEditor.h | ||
void HandleOnDragEnter
(
const FDragDropEvent& DragDropEvent |
Drag-drop handlers | SSubobjectEditor.h | |
void HandleOnDragLeave
(
const FDragDropEvent& DragDropEvent |
SSubobjectEditor.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void AddToToolTipInfoBox
(
const TSharedRef< SVerticalBox >& InfoBox, |
SSubobjectEditor.h |