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API > API/Editor > API/Editor/SubobjectEditor > API/Editor/SubobjectEditor/SSubobjectEditor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void OnAttachToDropAction
(
FSubobjectEditorTreeNodePtrType DroppedOn, |
Drag/drop operations. | SSubobjectEditor.h | |
void OnAttachToDropAction
(
FSubobjectEditorTreeNodePtrType DroppedOn, |
SSubobjectEditor.h |
OnAttachToDropAction(FSubobjectEditorTreeNodePtrType, FSubobjectEditorTreeNodePtrType)
Description
Handler for attaching a single node to this node
| Name | OnAttachToDropAction |
| Type | function |
| Header File | /Engine/Source/Editor/SubobjectEditor/Public/SSubobjectEditor.h |
| Include Path | #include "SSubobjectEditor.h" |
void OnAttachToDropAction
(
FSubobjectEditorTreeNodePtrType DroppedOn,
FSubobjectEditorTreeNodePtrType DroppedNodePtr
)
OnAttachToDropAction(FSubobjectEditorTreeNodePtrType, const TArray< FSubobjectEditorTreeNodePtrType > &)
| Name | OnAttachToDropAction |
| Type | function |
| Header File | /Engine/Source/Editor/SubobjectEditor/Public/SSubobjectEditor.h |
| Include Path | #include "SSubobjectEditor.h" |
void OnAttachToDropAction
(
FSubobjectEditorTreeNodePtrType DroppedOn,
const TArray < FSubobjectEditorTreeNodePtrType > & DroppedNodePtrs
)