Navigation
API > API/Editor > API/Editor/StaticMeshEditor
Inheritance Hierarchy
- FJoinStaticMeshActorsOptions
- FMergeStaticMeshActorsOptions
References
| Module | StaticMeshEditor |
| Header | /Engine/Source/Editor/StaticMeshEditor/Public/StaticMeshEditorSubsystemHelpers.h |
| Include | #include "StaticMeshEditorSubsystemHelpers.h" |
Syntax
struct FMergeStaticMeshActorsOptions : public FJoinStaticMeshActorsOptions
Variables
| Type | Name | Description | |
|---|---|---|---|
| FString | BasePackageName | The package path you want to save to. ie: /Game/MyFolder. | |
| bool | bSpawnMergedActor | Spawn the new merged actors. | |
| FMeshMergingSettings | MeshMergingSettings |
Constructors
| Type | Name | Description | |
|---|---|---|---|